They have a little run down on how to use the perspective line to make the character have the right perspective. I understand a little better now, but I am still not totally sure what I am doing. I still don’t really understand what the perspective grid is going to do for this animation… I guess it will determine how large the character is and what angle they stand at. That will be helpful. If I can figure it out it will give this animation a 3d feel.
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